VRAM — video memory — is what your graphics card uses to store textures, lighting data, shadows, reflections, and all the other visual assets that make your PC games look the way they should. That ...
The answer to this question of course has lots of caveats: what GPU is housing the VRAM? What games are you trying to play? What are the other specs for your system? Putting these aside it is still ...
TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
I was left quite surprised at the MSI Katana 15HX B14W's gaming performance, but I'm slightly worried about how long 8GB GPUs ...
The worst-kept secret that is the Nvidia GeForce RTX 4070 is just around the corner. So, here comes AMD trying to get its punches in first by trash talking the new GPU's VRAM allocation. Not ...
VRAM usage is primarily determined by the frame buffer and resolution, if you can rapidly load super fast, like the PS5, Xbox, and PCIe 4.0 NVMe setups can, you don't need to pre-load as much.
NVIDIA has officially launched its DLSS Transformer model as part of the 310.3.0 SDK, significantly advancing upscaling while reducing video memory requirements. This new approach directly tackles a ...
Today, we're taking our first look at AMD's new Radeon RX 7600 XT, which is basically an RX 7600 with a 16 GB VRAM buffer. It probably could have, and perhaps should have, been named the 7600 16GB.