Andrew is a freelance writer from UK who specialises in video game news. He has written for What Culture, Rock Paper Shotgun, and PCGamesN. In 2023, he finally caved and bought an Xbox Series X. If ...
Why it matters: As more high-end games require hardware-accelerated ray tracing, users continue disparaging the technology over its high computational cost and significant performance hit. One of ...
Blizzard's Diablo IV launched on PC with DLSS 3 Frame Generation support, boosting performance for all GeForce RTX 40 Series owners. At the time, both NVIDIA and Blizzard mentioned that ray-tracing ...
Real-time ray tracing is finally here and today we're exploring how it looks and performs in the first game to support it fully: Battlefield V. In this article we're not only benchmarking the three ...
Ray tracing has been the whiz-bang technology for game graphics for the last few years. It’s incredibly impressive, but also insanely taxing on hardware. Even the most souped-up gaming PC generally ...