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It’s getting pretty bad out there when the company once renowned for revolutionizing the graphics side of PC gaming has to release a patch after the fact to “de-blur” the game’s textures.
Fortnite player wonders why there's 'mold' in their game: turns out it's a texture Tim Sweeney added to Unreal Engine in 1995. Story by Tyler Wilde • 7mo.
In a Reddit thread, user BruhGiveMeANameFFS highlights that uninstalling Halo Infinite's high res texture pack could help to boost fps and get the game running more smoothly. Using their setup of ...
In all of these games, you’ll notice low-quality textures if you run out of VRAM, which is particularly noticeable on 8GB graphics cards like the RTX 4060 and RX 7600.
This GTA Trilogy HD texture pack mod truly overhauls how the game's world looks. Get it for free and enjoy what modders are capable of. While the first impressions for the announcement of the ...
The enhancements are so significant that Nesmith doesn't think calling it a remaster is doing the game justice. "I was assuming this was going to be a texture update," he explained.
According to an interview between Microsoft Game Stack General Manager James Gwertzman and VentureBeat, the company is using machine learning (ML) to improve low-resolution textures in real time ...
"This is Unreal Engine's default texture," he said. "I imported it into Unreal Engine 1 in 1995 while I was developing on a 90 MHz Pentium. It's still there and shows up when a programmer forgets ...