City Designer is a sophisticated OpenGL-based application that generates procedural cities with both 2D and 3D visualization modes. Built with C++11, it demonstrates advanced computer graphics ...
Abstract: This paper presents an AI-driven approach for multi-zonal clustering and harness routing optimization in automotive electrical/electronic (E/E) systems. A methodology integrating K-means ...
Abstract: Pathfinding on grid maps is a cornerstone problem in robotics, autonomous navigation, and game development. Classical algorithms such as A*, Dijkstra’s, and Breadth-First Search (BFS) are ...
GoRogue offers a few different line generation algorithms designed to help create "closest-fit" lines between two points on a grid. These include the (popular) Bresenham's line algorithm, a DDA ...